British comic creator Ben McCool has a string of indie Image Comics books you’d be familiar with from the racks (Pigs, Choker, Memoir) as well as more mainstream titles such as Justice League Unlimited. He also has the honor of being the only comic creator who lives in New York that I’ve done any barhopping with, including a stop at Fenway Park’s Bleacher Bar.
In November, Ben and Valiant Comics released a new type of digital comic combining the best parts of digital native storytelling with 8-bit video games of our youth. I quite literally bought an iPad days later. Here at the Mighty Q &A, Ben tells us about Valiant 8-Bit Adventure: Unity.
Thanks for joining us, Ben! Writing Valiant 8-Bit Adventure, a prelude to Unity, must have been different for you. Did you work with the artist Donovan Santiago on the pacing and animations?
My pleasure, good sir! And for sure, the Valiant 8-bit Adventure was a break from the norm for me. In the best possible sense, though! It’s also the first project I’ve written for Valiant, and it appeared to go down very well with fans.
Donovan Santiago was brilliant to work with — the guy’s skills are off the charts, especially as he’s producing such unique and imaginative art. My script was put together in a format I’d never really used before, mainly due to the “motion” effects that incorporate two, three, sometimes even four different images within a single (oversized) panel. And Donovan was certainly a big help in me figuring that out, along with our top-notch editor, Josh Johns. But once I’d got the hang of it the transition was pretty straightforward, not least because the story was so much fun!
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